/*
 * Copyright (c) 2022 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef INTERFACES_KITS_NAPI_GRAPHIC_ANIMATION_RS_WINDOW_ANIMATION_CALLBACK_H
#define INTERFACES_KITS_NAPI_GRAPHIC_ANIMATION_RS_WINDOW_ANIMATION_CALLBACK_H

#include <functional>
#include <rs_window_animation_finished_callback.h>

namespace OHOS {
namespace Rosen {
class RSWindowAnimationCallback : public RSWindowAnimationFinishedCallback {
public:
    explicit RSWindowAnimationCallback(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback);
    virtual ~RSWindowAnimationCallback() = default;

    void OnAnimationFinished() override;

private:
    sptr<RSIWindowAnimationFinishedCallback> finishedCallback_;
};
} // namespace Rosen
} // namespace OHOS

#endif // INTERFACES_KITS_NAPI_GRAPHIC_ANIMATION_RS_WINDOW_ANIMATION_CALLBACK_H
